Track Hyper | NVIDIA's New Bet: From GPU to Robotics Hub

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2025.09.03 00:06
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Jensen Huang's ambition and NVIDIA's new story

Author: Zhou Yuan / Wall Street News

On August 25, NVIDIA officially launched the Jetson AGX Thor (hereinafter referred to as Thor) developer kit and mass production module, priced at $3,499, available for global customers starting today.

This is not an isolated hardware product, but NVIDIA's "computing infrastructure declaration" to the robotics industry.

From being the AI computing power leader to becoming a provider of the "central system" for robots, the launch of Thor reflects Jensen Huang's grander strategy: in the next decade, robots may become the new super platform following smartphones and electric vehicles, with computing power being the decisive threshold.

The Computing Power Platform Thor is Born for Robots

Jetson AGX Thor is the latest iteration of NVIDIA's Jetson series and the first computing platform explicitly designed for robotics and edge AI applications.

Unlike general-purpose GPUs, Thor emphasizes "real-time performance, low latency, and energy efficiency" in its architecture, which are core requirements for robotics and autonomous driving scenarios.

According to data disclosed by NVIDIA, Thor adopts core designs related to the Hopper architecture, integrating a Transformer engine, and a single module can achieve hundreds of TOPS of AI inference performance.

The technical uniqueness of Thor lies in its ability to simultaneously handle multimodal tasks such as visual perception, path planning, and natural language interaction without the need for multiple chip combinations.

This is a "heterogeneous integration" design model, making Thor not just a computing chip, but more like the "brain motherboard" of a robot.

On the software level, Thor fully integrates with NVIDIA's Isaac robotics platform.

Developers can utilize toolchains such as CUDA, TensorRT, and Isaac Sim to achieve integrated development from virtual training to real-world deployment.

This means that NVIDIA is not only selling chips but also attempting to master the "operating system" of the robotics ecosystem, aiming to replicate its monopolistic advantages in AI and data centers.

This is a key move by Jensen Huang to maintain NVIDIA's dominance in AI in the future.

To understand the significance of Thor, one must return to the reality of the robotics industry.

Although the concept of robots is continuously heated in the capital market, from a commercial landing perspective, current service robots and industrial robots still face three major pain points: sluggish perception, unstable decision-making, and singular interaction.

The root of these problems lies in insufficient computing power; please note this fact.

Most existing robots use embedded low-power chips, with computing power only sufficient to support basic visual recognition and fixed action control, making it difficult to meet the demands of large model inference or adaptive learning in complex environments.

In other words, the robotics industry faces a "computing gap": algorithms iterate rapidly, but hardware cannot keep up.

Against this backdrop, the launch of Thor is particularly crucial. It not only fills the gap of high-performance dedicated computing platforms for robots but also brings large model capabilities into the robot's central system.

For example, a service robot equipped with Thor can instantly understand users' natural language requests, combine visual perception for path decision-making, and engage in contextually appropriate interactions, providing an experience that is completely different from traditional robots This means that robots are no longer just single-function mechanical arms or mobile platforms, but have the opportunity to evolve into general agents with human-like intelligence.

The computing power provided by Thor is a prerequisite for this evolution.

Ecological Strategy: Replicating GPU Hegemony

NVIDIA's launch of Thor is not merely about expanding its product line, but rather an attempt to replicate the successful path of its GPU ecosystem in the robotics field.

First, hardware binding. Through the Jetson series, NVIDIA raises the hardware threshold, requiring developers to rely on NVIDIA chips to obtain high-performance computing power.

Second, software lock-in. The integration of the Isaac platform with the CUDA system means that robot developers cannot do without NVIDIA's software toolchain during the training and deployment process. This is similar to NVIDIA's integration of PyTorch and TensorFlow in the AI training field.

Third, ecological expansion, which is the strongest "killer move." NVIDIA is promoting Isaac Sim to become the "virtual environment standard" for robot training through collaboration with manufacturers and research institutions.

This is akin to how Apple built its mobile ecosystem with the App Store; NVIDIA is also constructing a closed-loop robotics ecosystem.

If this strategy proves effective, NVIDIA will establish a monopoly position in the robotics field similar to that in the AI training market: providing both the hardware brain and mastering the software language, making it difficult for developers and manufacturers to bypass.

From a capital perspective, what are NVIDIA's long-term chips?

In summary: The launch of Thor is not just a new product, but NVIDIA's strategic bet for the next decade.

First, the growth potential of the robotics market is enormous.

According to the International Federation of Robotics (IFR), the global stock of industrial robots is expected to reach 5 million units by 2027, and the service robot market will also maintain double-digit annual growth.

This means that robots could become the next multi-hundred-billion-dollar industry, with core computing platform suppliers being the biggest beneficiaries.

Second, the pricing and business model of Thor are the best windows to observe NVIDIA's new strategy.

The price of the development kit at $3,499 is not low, but it is acceptable for B-end customers and research institutions.

Once large-scale applications are formed, NVIDIA can further monetize through mass-produced modules, subscription-based software services, and ecosystem sharing.

This is highly consistent with its triple revenue model in the AI field, relying on "GPU hardware + software licensing + cloud services."

The capital market has already reacted to this logic.

In the past two years, NVIDIA's stock price has soared due to sustained AI demand, but investors are still looking for the next growth engine.

Thor and the robotics strategy provide NVIDIA with a new "growth narrative." This not only supports its high valuation but may also become a reason for capital to continue pursuing in the coming years.

More importantly, Thor may have spillover effects on the entire industry chain: upstream suppliers (such as TSMC and Samsung's advanced process capacity), midstream robot manufacturers (such as ABB and Fanuc), and downstream application companies (such as warehousing logistics and medical services) are all expected to benefit This cross-industry transmission effect makes Thor not only a product of NVIDIA but also a barometer for the capital market's observation of the robotics industry.

Challenges Behind the Grand Narrative

Of course, any "global bet" comes with uncertainties. Although Thor is technologically advanced, it also faces challenges.

First is the cost and depth of implementation. The $3,499 development kit poses no issue for research institutions, but for large-scale commercial robotics manufacturers, the cost pressure cannot be ignored. Finding a balance between high performance and affordability will determine whether Thor can truly become widespread.

However, based on the pricing and market acceptance of NVIDIA's AI accelerator cards, this challenge does not seem to be a significant problem.

Secondly, competitors are numerous: companies like Qualcomm, Intel, and Huawei are all laying out plans for robotics and edge computing chips. Although the current computing power level cannot match Thor, they may have advantages in low power consumption and cost-effectiveness, potentially leading to differentiated competition in the future.

Finally, there are policy and regional risks. The robotics industry heavily relies on supply chains and market access. The U.S. export restrictions on high-performance chips may affect related products, while policy directions in markets like China and Europe will also influence the application scope of Thor.

These risks may not necessarily undermine Thor's strategic value but remind the market not to overlook the complexity of the implementation process.

The current question of certainty is: Will robots be the next super platform in the future?

The release of Thor raises a question about the form of terminal carriers in the AI era: Will robots become the "super platform" following smartphones, cloud computing, and electric vehicles?

From a demand perspective, labor shortages, automation in the service industry, and upgrades in manufacturing are all driving the demand for robots; from a technological standpoint, the combination of large models and edge computing power continuously enhances the possibility of robots evolving from "mechanical" to "intelligent."

What Thor represents is not just a hardware breakthrough but also a turning point in industrial paradigms.

For NVIDIA, this is a "global bet."

In the field of AI training, Jensen Huang has achieved a monopoly position, but the market will eventually reach saturation.

Robots may be the next story for NVIDIA to sustain its growth.

American management scholar Clayton M. Christensen mentioned in his classic work "The Innovator's Dilemma" that "disruptive technologies often originate at the margins but ultimately reshape the core."

Robots are still at the margins today, but NVIDIA is clearly betting that robots will become the core of future AI software and hardware.

The launch of Jetson AGX Thor is both a result of technological evolution and an extension of capital logic.

Thor equips robots with the computational hub to meet the demands of the large model era while providing NVIDIA with a new growth story.

In this grand gamble about the future, NVIDIA is attempting to transform itself from a GPU giant into a "robotics era operating system" supplier.

The fate of Thor will not only determine the success or failure of a product but may also reflect whether the entire robotics industry can truly bridge the computing power gap and move towards widespread adoption and maturity